Station XX-13639 · no signal
ServerName
Offline 95.26.186.86:28015 checked 18d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,639
- top 62%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on ServerName?
A procedural map runs on ServerName, generated by the game.
Which settings and rules apply on ServerName?
The name of ServerName gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on ServerName right now?
No players are recorded on ServerName at this moment; it is offline, and the last sighting was 18 days 13 hours ago.
How does ServerName rank against other Rust servers?
The last seven days of player hours place ServerName at #13,639, in the top 62% of all ranked servers.
Operator and location
How reliably does ServerName stay online?
No contact with ServerName right now, and the last recorded contact was 18 days 13 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 9 October 2026 is when Rust Server Trends first recorded it.
Where in the world is ServerName hosted?
No region is published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.26.186.86:28015.
Which Rust version is ServerName running?
On Windows, ServerName runs Rust network protocol 2634 and build 167231. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
How often does ServerName wipe, and on which days?
Too few wipes of ServerName are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 5 hours.
Lists and tags
What do the server tags on ServerName mean?
The game's server browser reads the tags ServerName publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): 1 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ServerName appear?
You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to ServerName?
Enter client.connect 95.26.186.86:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.