Rust Server TrendsSeismic network · station log
Recording Stations11,649 Players42,065 Active2,888 Wipes · 3 h106 48 h

Station XX-13057 · no signal

ServerName

Offline 95.26.186.46:28015 checked 4d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#13,057
top 59%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13057 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 477 on average
47/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 321 on average
85/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 284 on average
219/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 279 on average
7/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
275/ 325
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 258 on average
272/ 275
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ServerName?

A procedural map runs on ServerName, generated by the game.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on ServerName right now?

No players are recorded on ServerName at this moment; it is offline, and the last sighting was 4 days 20 hours ago. The seven-day average is 1 players, with a peak of 1.

How does ServerName rank against other Rust servers?

Over the last seven days, ServerName recorded enough player hours to reach #13,057 worldwide, placing it in the top 59% of all ranked servers.

Server facts

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 4 days 20 hours ago. Of the 96 hours in the last 4 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 25 October 2026.

Which region does ServerName run from?

A region is not published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.26.186.46:28015.

Which Rust version is ServerName running?

Rust network protocol 2635 and build 168909 on Windows is what ServerName runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does ServerName run its wipes?

Too few wipes of ServerName are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 6 days 14 hours is how long the current world has been running.

Server tags

What do the server tags on ServerName mean?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): 1 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ServerName appear?

The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

How to join

What steps get you onto ServerName?

To join, enter client.connect 95.26.186.46:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players 1 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.