Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station XX-13136 · no signal

ServerName

Offline 95.26.186.217:28015 checked 15d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,136
top 61%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13136 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct14 Oct16 Oct17 Oct19 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 13 Oct, 10:27 UTC15d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
504/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
324/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 297 on average
40/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 296 on average
33/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 272 on average
99/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 253 on average
120/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ServerName?

The map on ServerName is procedural, produced by the game.

Which settings and rules apply on ServerName?

No gather rate appears in the name of ServerName. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on ServerName right now?

A reading taken now finds ServerName offline; the most recent activity was 15 days 4 hours ago.

How does ServerName rank against other Rust servers?

Over the last seven days, ServerName recorded enough player hours to reach #13,136 worldwide, placing it in the top 61% of all ranked servers.

Server details

How reliably does ServerName stay online?

As recorded now, ServerName is not reachable, the last contact having been 15 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.

Which region does ServerName run from?

Nothing about a region comes from ServerName. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.26.186.217:28015.

Which Rust version is ServerName running?

Rust network protocol 2634 and build 167781 on Windows is what ServerName runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on ServerName?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours after the latest wipe, the crowd peaked.

How often does ServerName wipe, and on which days?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 11 hours.

Server tags

What do the server tags on ServerName mean?

Tags published by ServerName and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ServerName appear?

The Rust Server Trends lists that take in ServerName are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to ServerName?

To join, enter client.connect 95.26.186.217:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players Slots: 1.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build The game build is 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.