Station XX-16953 · no signal
Sserver
Offline 95.25.170.106:28015 checked 30d ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,953
- top 71%
- Last wipe
- 36d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 21 Sep, 12:45 UTC36d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Sserver?
A procedural map runs on Sserver, generated by the game.
Which settings and rules apply on Sserver?
You will find no gather rate in the name of Sserver. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on Sserver right now?
No players are recorded on Sserver at this moment; it is offline, and the last sighting was 30 days 1 hours ago.
How does Sserver rank against other Rust servers?
The last seven days of player hours place Sserver at #16,953, in the top 71% of all ranked servers.
Server facts
How reliably does Sserver stay online?
As recorded now, Sserver is not reachable, the last contact having been 30 days 1 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 20 September 2026.
Which region does Sserver run from?
Nothing about a region comes from Sserver. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.25.170.106:28015 is the address it uses.
Which Rust version is Sserver running?
Rust network protocol 2633 and build 164530 on Windows is what Sserver runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Sserver?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Sserver run its wipes?
Too few wipes of Sserver are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 36 days 13 hours is how long the current world has been running.
Server tags
What do the server tags on Sserver mean?
Tags published by Sserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): Game build: 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Sserver appear?
The Rust Server Trends lists that take in Sserver are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto Sserver?
Enter client.connect 95.25.170.106:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.