Rust Server TrendsSeismic network · station log
Recording Stations11,632 Players38,377 Active2,983 Wipes · 3 h103 48 h

Station XX-14366 · no signal

test

Offline 95.25.121.195:28015 checked 20d ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,366
top 65%
Last wipe
20d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14366 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep28 Sep2 Oct6 Oct10 Oct14 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.1 daysbetween real wipes
on rhythm
67%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctTue 6 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 7 Oct, 18:47 UTC20d ago M0.0steady 1 – running 1
Tue 6 Oct, 20:25 UTC21d ago M0.0steady 1 – 0.9 days 1
Mon 5 Oct, 18:32 UTC22d ago M0.0rising 1 – 1.1 days 0
Fri 2 Oct, 16:16 UTC25d ago M0.0rising 1 – 3.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
311/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
20/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
204/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
101/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
30/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on test?

The name of test gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on test right now?

No players are recorded on test at this moment; it is offline, and the last sighting was 20 days 11 hours ago.

How does test rank against other Rust servers?

On player hours for the past week, test sits at #14,366, which puts it inside the top 65% of every ranked server.

Server details

How reliably does test stay online?

test is down at the moment; the last recorded contact was 20 days 11 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Where in the world is test hosted?

No region is published by test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 95.25.121.195:28015 is the address it uses.

Which Rust version is test running?

Rust network protocol 2634 and build 166586 on Windows is what test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on test?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.

How often does test wipe, and on which days?

No next wipe can be predicted for test, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 20 days 11 hours is how long the current world has been running.

Lists and tags

What do the server tags on test mean?

The game's server browser reads the tags test publishes: gmrust (Game mode): Survival in standard Rust; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): Game build: 166586; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does test appear?

The Rust Server Trends lists that take in test are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto test?

You can connect by pressing F1 in Rust and typing client.connect 95.25.121.195:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build Game build: 166586.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.