Station EU-15180 · no signal
testserver
Offline EU 95.24.237.78:28015 checked 11d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,180
- top 70% · #2599 in EU
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 4h
- Wed 28 Oct, 10:00 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #525 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Wednesday 28 October, 10:00 UTC, in 4h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on testserver?
The name of testserver gives no gather rate. 3 players is the most a group can hold (trio). It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on testserver right now?
A reading taken now finds testserver offline; the most recent activity was 11 days 9 hours ago.
How does testserver rank against other Rust servers?
For player hours across the last seven days, testserver takes #15,180 overall and #2,599 in Europe, inside the top 70% of all ranked servers. Within trio, it places #525.
Server details
How reliably does testserver stay online?
As recorded now, testserver is not reachable, the last contact having been 11 days 9 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 October 2026 is when Rust Server Trends first recorded it.
Which region does testserver run from?
In Europe testserver lists itself, with the tag EU. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 95.24.237.78:28015.
What build of Rust does testserver use?
On Windows, testserver runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
On what timetable does testserver run its wipes?
From weekly: 7 days after its last wipe the next wipe of testserver is estimated. The date of its next wipe is Wednesday 28 October at 10:00 UTC. It has run its current world for 13 days 19 hours. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on testserver mean?
Tags published by testserver and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp200 (Max players): The server has 200 slots; ts3 (Group limit): Each team can hold up to 3; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does testserver appear?
You will find testserver on the following Rust Server Trends lists: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
Connecting
What steps get you onto testserver?
To join, enter client.connect 95.24.237.78:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.