Station EU-15225 · no signal
testserver
Offline EU 95.24.232.255:28015 checked 13d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,225
- top 70% · #2586 in EU
- Last wipe
- 13d ago
- weekly schedule
- Next wipe
- 6d 9h
- Tue 3 Nov, 13:12 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 88% in EU, and #531 of the trio servers (top 83%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Tuesday 3 November, 13:12 UTC, in 6d 9h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 9hTue 3 Nov, 13:12 UTC
- 8d 15hThu 5 Nov, 19:00 UTCFW
- 13d 9hTue 10 Nov, 13:12 UTC
- 20d 9hTue 17 Nov, 13:12 UTC
- 27d 9hTue 24 Nov, 13:12 UTC
- 34d 9hTue 1 Dec, 13:12 UTC
- 36d 15hThu 3 Dec, 19:00 UTCFW
- 41d 9hTue 8 Dec, 13:12 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 13:12 UTC14d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on testserver?
You will find no gather rate in the name of testserver. The limit for a group is 3 players (trio). It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on testserver right now?
A reading taken now finds testserver offline; the most recent activity was 13 days 7 hours ago.
How does testserver rank against other Rust servers?
For player hours across the last seven days, testserver takes #15,225 overall and #2,586 in Europe, inside the top 70% of all ranked servers. The ranking for trio puts it at #531.
Operator and location
How reliably does testserver stay online?
No contact with testserver right now, and the last recorded contact was 13 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 October 2026.
Where in the world is testserver hosted?
In Europe testserver lists itself, with the tag EU. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.24.232.255:28015.
What build of Rust does testserver use?
Rust network protocol 2634 and build 167781 on Windows is what testserver runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on testserver?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does testserver run its wipes?
The prediction is taken from its tag, since testserver has too few wipes on record to confirm the schedule. Tuesday 3 November at 13:12 UTC is when its next wipe is due. It has run its current world for 13 days 17 hours. Its tags state a weekly wipe schedule.
Server tags
What do the server tags on testserver mean?
The game's server browser reads the tags testserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp200 (Max players): 200 slots are available; ts3 (Group limit): Teams are capped at 3 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): Europe is the region it's listed under in the browser. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does testserver appear?
The Rust Server Trends lists that take in testserver are: EU Rust servers, Modded Rust servers, tracked live and Best trio Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last 2 weeks.
How to join
How do you connect to testserver?
Enter client.connect 95.24.232.255:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.