Station XX-12449 · no signal
TEST
Offline 95.24.109.157:28015 checked 6d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #12,449
- top 56%
- Last wipe
- 6d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on TEST?
The map on TEST is procedural, produced by the game.
Which settings and rules apply on TEST?
The name of TEST gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on TEST?
A reading taken now finds TEST offline; the most recent activity was 6 days 4 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.
How does TEST rank against other Rust servers?
Over the last seven days, TEST recorded enough player hours to reach #12,449 worldwide, placing it in the top 56% of all ranked servers.
Server facts
How reliably does TEST stay online?
TEST is down at the moment; the last recorded contact was 6 days 4 hours ago. It was up 0% of the time across the last 5 full days: 0 of 120 hours. On 22 October 2026 it was recorded for the first time by Rust Server Trends.
Which region does TEST run from?
A region is not published by TEST. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.24.109.157:28015.
What build of Rust does TEST use?
Rust network protocol 2634 and build 167781 on Windows is what TEST runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
On what timetable does TEST run its wipes?
The rhythm of TEST cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 6 days 5 hours is how long the current world has been running.
Tags
What do the server tags on TEST mean?
Tags published by TEST and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does TEST appear?
These Rust Server Trends lists include TEST: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto TEST?
To join, enter client.connect 95.24.109.157:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.