Station XX-3762 · recording
server
Online 95.217.43.96:35000 checked 2h ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M0.0▲rising
- +1 players on the day
- 7-day average
- 1
- peak 4
- Rank
- #3,762
- top 17%
- Last wipe
- 7d ago
- monthly schedule
- Next wipe
- 7d 23h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M0.0▲rising+1 players
- Sharpest hour
- −1into Wed 15:00 UTC
- Peak · 48 h
- 3most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 17% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 7d 23h. The force wipe · high confidence
- usual gap
- 6.8 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 3players, last three wipes
- crowd held
- 75%else halves by day 1
Coming wipes
- 7d 23hThu 5 Nov, 19:00 UTCFW
- 35d 23hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 27 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 21 Oct, 10:04 UTC7d ago | M0.3▲rising | 4 | – | running | 2 | |
| Fri 9 Oct, 12:37 UTC19d ago | M0.5▲rising | 3 | halved by day 1 | 11.9 days | 0 | |
| Fri 2 Oct, 02:43 UTC26d ago | M0.5▲rising | 3 | held half | 7.4 days | 0 | |
| Fri 25 Sep, 23:03 UTC32d ago | M0.3▲rising | 2 | held half | 6.2 days | 0 | |
| Wed 23 Sep, 19:39 UTC35d ago | M0.3▲rising | 2 | held half | 2.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on server?
The procedural map on server is size 5,000 with seed 1468097470, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on server?
The name of server gives no gather rate. Up to 10 players can be in a group. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.
Live population
What is the current population on server?
A reading taken now shows 1 players on server, which has 10 slots. Across seven days this server recorded an average of 1 players and a peak of 4. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 3 players.
How does server rank against other Rust servers?
Over the last seven days, server recorded enough player hours to reach #3,762 worldwide, placing it in the top 17% of all ranked servers.
Server details
How reliably does server stay online?
server is up at the moment. The uptime it reports puts its last restart about 2 days 7 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Does server hold a steady tick rate?
Across the last 48 hours it averaged 108 server fps, with a floor of 7. The world held up to 192,261 entities at its peak, buildings and deployables included. Memory use peaked at 6,024 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does server run from?
A region is not published by server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 95.217.43.96:35000 is the address it uses.
What build of Rust does server use?
server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on server?
On average, the busiest point of its recent wipes drew 3 players. The peak on the most recent wipe came 27 hours after the wipe. The crowd stayed above half that peak until the next wipe in 75% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
On what timetable does server run its wipes?
At the force wipe each month server wipes, and at no other time. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 7 days 9 hours is how long the current world has been running. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on server mean?
These are the tags server publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts10 (Group limit): Teams are capped at 10 players; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does server appear?
The Rust Server Trends lists that take in server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Connecting
How do you connect to server?
Enter client.connect 95.217.43.96:35000 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. You can find its website at https://xlgames.pro.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.