Rust Server TrendsSeismic network · station log
Recording Stations11,802 Players69,058 Active3,653 Wipes · 3 h129 48 h

Station EU-10568 · recording

ТЕСТОВЫЙ СЕРВЕР || TEST SERVER

Online EU 95.217.192.157:20510 checked 11m ago

weekly wipes vanillamoddedcarbon
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#10,568
top 48% · #2307 in EU
Last wipe
5d ago
weekly schedule
Next wipe
1d 13h
Fri 30 Oct, 11:12 UTC
Seismic record · station EU-10568 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040022:0007:0016:0001:0010:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct9 Oct16 Oct22 Oct28 Oct

Top 48% of all ranked servers, top 79% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 11:12 UTC, in 1d 13h. Its weekly schedule tag · low confidence

usual gap
19 daysbetween real wipes
wipe-day peak
0players, last three wipes

Coming wipes

  1. 1d 13hFri 30 Oct, 11:12 UTC
  2. 7d 21hThu 5 Nov, 19:00 UTCFW
  3. 8d 13hFri 6 Nov, 11:12 UTC
  4. 15d 13hFri 13 Nov, 11:12 UTC
  5. 22d 13hFri 20 Nov, 11:12 UTC
  6. 29d 13hFri 27 Nov, 11:12 UTC
  7. 35d 21hThu 3 Dec, 19:00 UTCFW
  8. 36d 13hFri 4 Dec, 11:12 UTC

The first 48 hours of its last wipes

Fri 23 OctSun 4 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 23 Oct, 11:12 UTC5d ago M0.0rising 1 – running 0
Sun 4 Oct, 10:50 UTC24d ago M0.0steady 0 – 19 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
114/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
28/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
16/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
23/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 10 on average
6/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

Generated by the game, the map on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is procedural, size 3,100 with seed 1337. You can view it on RustMaps from this page: the same size and seed produce the same map. The name of its map is Custom Map.

Which settings and rules apply on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

The name of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER gives no gather rate. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Vanilla is the label it uses for itself: no changed rates, kits or rules: this is the game as Facepunch ships it. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

At this moment, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER records 0 players across 1 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER rank against other Rust servers?

For player hours across the last seven days, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER takes #10,568 overall and #2,307 in Europe, inside the top 48% of all ranked servers.

Operator and location

How reliably does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER stay online?

As recorded now, ТЕСТОВЫЙ СЕРВЕР || TEST SERVER is running. The uptime it reports puts its last restart about 5 days 8 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.

How well does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER perform under load?

Its average server fps over the last 48 hours was 240, and it never dropped below 239. Buildings, deployables and all the rest of the world's entities brought it to a high of 3,153. It reached a ceiling of 2,040 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER hosted?

In Europe ТЕСТОВЫЙ СЕРВЕР || TEST SERVER lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 95.217.192.157:20510.

Which Rust version is ТЕСТОВЫЙ СЕРВЕР || TEST SERVER running?

Rust network protocol 2635 and build 168909 on Linux is what ТЕСТОВЫЙ СЕРВЕР || TEST SERVER runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

The recent wipes averaged a busiest count of 0 players. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER run its wipes?

The prediction follows its tag, because too few of ТЕСТОВЫЙ СЕРВЕР || TEST SERVER's wipes are on record to confirm its schedule. The date of its next wipe is Friday 30 October at 11:12 UTC. It has run its current world for 5 days 10 hours. Its tags state a weekly wipe schedule.

Server tags

What do the server tags on ТЕСТОВЫЙ СЕРВЕР || TEST SERVER mean?

The game's server browser reads the tags ТЕСТОВЫЙ СЕРВЕР || TEST SERVER publishes: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): Slots: 1; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): Wipes happen weekly; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; EU (Europe): The server browser files it under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ТЕСТОВЫЙ СЕРВЕР || TEST SERVER appear?

You will find ТЕСТОВЫЙ СЕРВЕР || TEST SERVER on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Connecting

What steps get you onto ТЕСТОВЫЙ СЕРВЕР || TEST SERVER?

You can connect by pressing F1 in Rust and typing client.connect 95.217.192.157:20510 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://hosting.alkad.org/.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2635,^z,^y,^w,^v,EU,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players Slots: 1.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly Wipes happen weekly.

Difficulty

^v
Vanilla No changed rates, kits or rules: this is the game as Facepunch ships it.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.