Rust Server TrendsSeismic network · station log
Recording Stations11,618 Players39,491 Active2,997 Wipes · 3 h102 48 h

Station XX-15905 · no signal

My Local Rust Server

Offline 95.191.3.208:28015 checked 29d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,905
top 67%
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15905 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 535 on average
330/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 320 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 319 on average
19/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
200/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
97/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
31/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Local Rust Server?

The map on My Local Rust Server is procedural, produced by the game.

Which settings and rules apply on My Local Rust Server?

The name of My Local Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on My Local Rust Server?

No players are recorded on My Local Rust Server at this moment; it is offline, and the last sighting was 29 days 17 hours ago.

How does My Local Rust Server rank against other Rust servers?

Over the last seven days, My Local Rust Server recorded enough player hours to reach #15,905 worldwide, placing it in the top 67% of all ranked servers.

Server facts

How reliably does My Local Rust Server stay online?

My Local Rust Server is down at the moment; the last recorded contact was 29 days 17 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does My Local Rust Server run from?

No region is published by My Local Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 95.191.3.208:28015.

What build of Rust does My Local Rust Server use?

Rust network protocol 2633 and build 164530 on Windows is what My Local Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does My Local Rust Server run its wipes?

Too few wipes of My Local Rust Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 39 days 12 hours is how long the current world has been running.

Lists and tags

What do the server tags on My Local Rust Server mean?

Tags published by My Local Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Local Rust Server appear?

The Rust Server Trends lists that take in My Local Rust Server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to My Local Rust Server?

To join, enter client.connect 95.191.3.208:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.