Rust Server TrendsSeismic network · station log
Recording Stations11,867 Players86,491 Active4,000 Wipes · 3 h169 48 h

Station XX-11501 · recording

SOLO FRONTIER LOCAL TEST

Online 95.182.105.145:28115 checked 12m ago

Connect
Players now
0/ 4
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#11,501
top 52%
No wipes
resets
7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-11501 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 4 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Tue 10:00 UTC
Peak · 48 h
1most players in any hour
Events picked
7wipes on this record, in red
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75104:0007:0010:0013:0016:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 52% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 11:27 UTC8h ago – – – – – 0
Tue 27 Oct, 10:57 UTC9h ago – – – – – 1
Tue 27 Oct, 10:47 UTC9h ago – – – – – 0
Tue 27 Oct, 10:44 UTC9h ago – – – – – 1
Tue 27 Oct, 09:38 UTC10h ago – – – – – 0
Tue 27 Oct, 06:44 UTC13h ago – – – – – 0
Tue 27 Oct, 05:22 UTC14h ago – – – – – 0
Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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6/ 300
-2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 27 on average
52/ 150
-2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay EU · groups of 8+ · monthly · 8 on average
19/ 150
Era Rust - Vanilla | НОВИЧКИ | РУССКИЙ 22.10 EU · groups of 8+ · monthly · 2 on average
6/ 200
[TR/EU] REACTION v2 YENI BASLAYANLAR 27.10 WIPE EU · groups of 8+ · monthly · 1 on average
0/ 100
『哆啦A梦』三人行|2倍|10.27日18.00新开|萌新圣地 EA · groups of 8+ · weekly · 1 on average
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Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on SOLO FRONTIER LOCAL TEST?

You will find no gather rate in the name of SOLO FRONTIER LOCAL TEST. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on SOLO FRONTIER LOCAL TEST?

At this moment, SOLO FRONTIER LOCAL TEST records 0 players across 4 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 10:00 UTC, averaging 1 players.

How does SOLO FRONTIER LOCAL TEST rank against other Rust servers?

Over the last seven days, SOLO FRONTIER LOCAL TEST recorded enough player hours to reach #11,501 worldwide, placing it in the top 52% of all ranked servers.

Server facts

How reliably does SOLO FRONTIER LOCAL TEST stay online?

Right now, you can reach SOLO FRONTIER LOCAL TEST. On 27 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is SOLO FRONTIER LOCAL TEST hosted?

A region is not published by SOLO FRONTIER LOCAL TEST. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.182.105.145:28115 is the address it uses.

What build of Rust does SOLO FRONTIER LOCAL TEST use?

Rust network protocol 2635 and build 168909 on Windows is what SOLO FRONTIER LOCAL TEST runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does SOLO FRONTIER LOCAL TEST wipe, and on which days?

No wipe schedule is kept by SOLO FRONTIER LOCAL TEST, which makes a new world every few hours. None of those resets counts as a wipe.

Server tags

What do the server tags on SOLO FRONTIER LOCAL TEST mean?

These are the tags SOLO FRONTIER LOCAL TEST publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does SOLO FRONTIER LOCAL TEST appear?

These Rust Server Trends lists include SOLO FRONTIER LOCAL TEST: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 24 hours.

How to join

How do you connect to SOLO FRONTIER LOCAL TEST?

Enter client.connect 95.182.105.145:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players 4 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.