Rust Server TrendsSeismic network · station log
Recording Stations11,877 Players95,616 Active4,087 Wipes · 3 h156 48 h

Station XX-4184 · recording

[PVE]Кемеровский|Classic|Русский|Мирный

Online 95.182.102.35:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 200
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#4,184
top 19%
Last wipe
11d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-4184 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 200 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Tue 09:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 19% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.7 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

The first 48 hours of its last wipes

Fri 16 OctFri 9 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 01:22 UTC11d ago M0.3rising 3 – running 1
Fri 9 Oct, 11:15 UTC18d ago M0.0rising 2 held half 6.6 days 1
Thu 8 Oct, 09:55 UTC19d ago M0.3rising 2 – 1.1 days 0
Sun 4 Oct, 01:54 UTC23d ago M0.5rising 4 halved by day 2 4.3 days 1
Fri 2 Oct, 13:23 UTC25d ago M0.0rising 2 – 1.5 days 1
Fri 2 Oct, 00:18 UTC25d ago M0.3rising 2 – 0.5 days 0
Mon 28 Sep, 11:12 UTC29d ago M0.0rising 2 held half 3.5 days 1
Wed 23 Sep, 14:33 UTC34d ago M0.0rising 2 held half 4.9 days 1
Sat 19 Sep, 16:35 UTC38d ago M0.3rising 3 held half 3.9 days 1
Fri 18 Sep, 14:43 UTC39d ago M0.3rising 3 – 1.1 days 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
127/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
192/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
33/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
191/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
62/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 22.10 EU · groups of 16+ · monthly · 66 on average
33/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [PVE]Кемеровский|Classic|Русский|Мирный?

The procedural map on [PVE]Кемеровский|Classic|Русский|Мирный is size 4,500 with seed 423150816, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [PVE]Кемеровский|Classic|Русский|Мирный?

You will find no gather rate in the name of [PVE]Кемеровский|Classic|Русский|Мирный. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on [PVE]Кемеровский|Classic|Русский|Мирный right now?

A reading taken now shows 0 players on [PVE]Кемеровский|Classic|Русский|Мирный, which has 200 slots. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 07:00 UTC, averaging 2 players.

How does [PVE]Кемеровский|Classic|Русский|Мирный rank against other Rust servers?

The last seven days of player hours place [PVE]Кемеровский|Classic|Русский|Мирный at #4,184, in the top 19% of all ranked servers.

Server facts

How reliably does [PVE]Кемеровский|Classic|Русский|Мирный stay online?

As recorded now, [PVE]Кемеровский|Classic|Русский|Мирный is running. Its reported uptime points to a restart about 14 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does [PVE]Кемеровский|Classic|Русский|Мирный perform under load?

Its average server fps over the last 48 hours was 49, and it never dropped below 20. Buildings, deployables and all the rest of the world's entities brought it to a high of 133,213. Its highest memory use was 4,525 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [PVE]Кемеровский|Classic|Русский|Мирный run from?

Its name points to Europe, but [PVE]Кемеровский|Classic|Русский|Мирный publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 95.182.102.35:28015.

Which Rust version is [PVE]Кемеровский|Classic|Русский|Мирный running?

Rust network protocol 2635 and build 168909 on Linux is what [PVE]Кемеровский|Classic|Русский|Мирный runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on [PVE]Кемеровский|Classic|Русский|Мирный?

On average, the busiest point of its recent wipes drew 2 players. 24 hours after the latest wipe, the crowd peaked. Until the next wipe the crowd remained above half that peak in 50% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 2.

On what timetable does [PVE]Кемеровский|Classic|Русский|Мирный run its wipes?

No next wipe can be predicted for [PVE]Кемеровский|Classic|Русский|Мирный, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 11 days 17 hours.

Tags

What do the server tags on [PVE]Кемеровский|Classic|Русский|Мирный mean?

The game's server browser reads the tags [PVE]Кемеровский|Classic|Русский|Мирный publishes: gmrust (Game mode): You'll find standard Rust survival here; mp200 (Max players): The server has 200 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [PVE]Кемеровский|Classic|Русский|Мирный appear?

These Rust Server Trends lists include [PVE]Кемеровский|Classic|Русский|Мирный: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Connecting

What steps get you onto [PVE]Кемеровский|Classic|Русский|Мирный?

Enter client.connect 95.182.102.35:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp200
Max players The server has 200 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.