Rust Server TrendsSeismic network · station log
Recording Stations11,679 Players49,738 Active3,164 Wipes · 3 h118 48 h

Station XX-13722 · recording

[GER] SuicideZombis | PvP | Zombies | Survival

Online 95.156.230.20:28015 checked 7m ago

moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#13,722
top 62%
Last wipe
10d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13722 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123410:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
132/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
184/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
57/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
6/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
24/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 80 on average
230/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [GER] SuicideZombis | PvP | Zombies | Survival?

[GER] SuicideZombis | PvP | Zombies | Survival runs a procedural map of size 6,000 with seed 1292440599, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on [GER] SuicideZombis | PvP | Zombies | Survival?

No gather rate appears in the name of [GER] SuicideZombis | PvP | Zombies | Survival. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on [GER] SuicideZombis | PvP | Zombies | Survival right now?

0 of the 100 slots on [GER] SuicideZombis | PvP | Zombies | Survival are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 1.

How does [GER] SuicideZombis | PvP | Zombies | Survival rank against other Rust servers?

On player hours for the past week, [GER] SuicideZombis | PvP | Zombies | Survival sits at #13,722, which puts it inside the top 62% of every ranked server.

Server details

How reliably does [GER] SuicideZombis | PvP | Zombies | Survival stay online?

Right now, you can reach [GER] SuicideZombis | PvP | Zombies | Survival. Going by the uptime figure it reports, it restarted about 6 days 12 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 October 2026.

How well does [GER] SuicideZombis | PvP | Zombies | Survival perform under load?

The 48-hour average is 48 server fps; 35 is the lowest observed. The world held up to 218,186 entities at its peak, buildings and deployables included. Memory use peaked at 6,932 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does [GER] SuicideZombis | PvP | Zombies | Survival run from?

No region tag comes from [GER] SuicideZombis | PvP | Zombies | Survival, though the name points to Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.156.230.20:28015.

Which Rust version is [GER] SuicideZombis | PvP | Zombies | Survival running?

[GER] SuicideZombis | PvP | Zombies | Survival is running Rust network protocol 2635 and build 168909 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [GER] SuicideZombis | PvP | Zombies | Survival run its wipes?

The rhythm of [GER] SuicideZombis | PvP | Zombies | Survival cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 11 hours is how long the current world has been running.

Tags

What do the server tags on [GER] SuicideZombis | PvP | Zombies | Survival mean?

Tags published by [GER] SuicideZombis | PvP | Zombies | Survival and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [GER] SuicideZombis | PvP | Zombies | Survival appear?

These Rust Server Trends lists include [GER] SuicideZombis | PvP | Zombies | Survival: EU Rust servers, Modded Rust servers, tracked live and Rust zombie servers, by recorded population. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto [GER] SuicideZombis | PvP | Zombies | Survival?

You can connect by pressing F1 in Rust and typing client.connect 95.156.230.20:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.