Rust Server TrendsSeismic network · station log
Recording Stations11,808 Players82,963 Active3,624 Wipes · 3 h313 48 h

Station XX-15842 · no signal

death realm

Offline 95.156.213.62:10300 checked 19d ago

Connect
Players now
0/ 65
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,842
top 72%
Last wipe
20d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15842 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 65 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct11 Oct13 Oct14 Oct16 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 503 on average
188/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
253/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 282 on average
681/ 800
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 277 on average
39/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 266 on average
768/ 900
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 245 on average
636/ 725
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on death realm?

death realm runs a procedural map of size 3,500 with seed 6738, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on death realm?

The name of death realm gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on death realm right now?

death realm is not responding at this moment and is offline, last seen 19 days 23 hours ago.

How does death realm rank against other Rust servers?

Over the last seven days, death realm recorded enough player hours to reach #15,842 worldwide, placing it in the top 72% of all ranked servers.

Server details

How reliably does death realm stay online?

death realm is down at the moment; the last recorded contact was 19 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 8 October 2026.

Where in the world is death realm hosted?

Nothing about a region comes from death realm. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.156.213.62:10300 is the address it uses.

What build of Rust does death realm use?

Rust network protocol 2634 and build 167231 on Windows is what death realm runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does death realm wipe, and on which days?

On record so far are too few of death realm's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 20 days 23 hours.

Server tags

What do the server tags on death realm mean?

These are the tags death realm publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp65 (Max players): Slots: 65; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167231 (Build): Game build: 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does death realm appear?

The Rust Server Trends lists that take in death realm are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto death realm?

Enter client.connect 95.156.213.62:10300 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp65,ptrak,$r?,v2634,gmvanilla,cs167231,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp65
Max players Slots: 65.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167231
Build Game build: 167231.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.