Rust Server TrendsSeismic network · station log
Recording Stations11,791 Players65,961 Active3,606 Wipes · 3 h126 48 h

Station XX-14305 · no signal

Skins

Offline 95.139.45.131:28015 checked 32d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,305
top 61%
Last wipe
32d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14305 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 26 Sep, 14:34 UTC32d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 554 on average
468/ 575
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
295/ 400
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 295 on average
41/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 294 on average
34/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
83/ 150
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
101/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Skins?

The map on Skins is procedural, produced by the game.

Which settings and rules apply on Skins?

The name of Skins gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

How many players are recorded on Skins right now?

Skins is not responding at this moment and is offline, last seen 32 days 6 hours ago.

How does Skins rank against other Rust servers?

Over the last seven days, Skins recorded enough player hours to reach #14,305 worldwide, placing it in the top 61% of all ranked servers.

Server facts

How reliably does Skins stay online?

Skins is down at the moment; the last recorded contact was 32 days 6 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 26 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Skins hosted?

Nothing about a region comes from Skins. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 95.139.45.131:28015.

Which Rust version is Skins running?

On Windows, Skins runs Rust network protocol 2634 and build 165948. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Skins?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Skins run its wipes?

The rhythm of Skins cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 7 hours.

Tags

What do the server tags on Skins mean?

These are the tags Skins publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165948 (Build): The game build is 165948; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Skins appear?

You will find Skins on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Skins?

To join, enter client.connect 95.139.45.131:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs165948,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players Slots: 500.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs165948
Build The game build is 165948.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.