Rust Server TrendsSeismic network · station log
Recording Stations11,896 Players92,145 Active4,078 Wipes · 3 h165 48 h

Station EU-7829 · no signal

ANCHOR RUST PVP

Offline EU 95.105.76.2:28015 checked 4h ago

weekly wipes vanillamoddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#7,829
top 35% · #2072 in EU
Last wipe
2d ago
weekly schedule
Next wipe
4d 17h
Sun 1 Nov, 12:43 UTC
Seismic record · station EU-7829 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 16:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75120:0003:0011:0018:0008:0015:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 35% of all ranked servers, top 71% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Sunday 1 November, 12:43 UTC, in 4d 17h. Its weekly schedule tag · low confidence

usual gap
4.2 daysbetween real wipes
on rhythm
29%of its recent wipes
wipe-day peak
3players, last three wipes
crowd held
33%else halves by day 1.5

Coming wipes

  1. 4d 17hSun 1 Nov, 12:43 UTC
  2. 8d 23hThu 5 Nov, 19:00 UTCFW
  3. 11d 17hSun 8 Nov, 12:43 UTC
  4. 18d 17hSun 15 Nov, 12:43 UTC
  5. 25d 17hSun 22 Nov, 12:43 UTC
  6. 32d 17hSun 29 Nov, 12:43 UTC
  7. 36d 23hThu 3 Dec, 19:00 UTCFW
  8. 39d 17hSun 6 Dec, 12:43 UTC

The first 48 hours of its last wipes

Sun 25 OctThu 22 OctSun 18 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 12:43 UTC2d ago M0.8rising 6 – running 0
Thu 22 Oct, 21:08 UTC4d ago M0.0rising 1 held half 2.6 days 0
Sun 18 Oct, 16:48 UTC9d ago M0.0rising 1 halved by day 1 4.2 days 0
Thu 8 Oct, 19:34 UTC19d ago M0.3rising 2 halved by day 2 9.9 days 0
Sun 4 Oct, 19:26 UTC23d ago M0.0steady 0 – 4 days 0
Sat 3 Oct, 03:25 UTC24d ago M0.0rising 1 – 1.7 days 0
Thu 24 Sep, 16:25 UTC33d ago M0.3rising 2 halved by day 2 8.5 days 0
Fri 18 Sep, 04:37 UTC39d ago M0.3rising 2 halved by day 2 6.5 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
130/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
185/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
[EU] Willjum's Solo Only | Thursday Wipes EU · groups of 8+ · weekly · 25 on average
25/ 175
TRAVELER SOLO [MAX 1] Wipe 26.10 EU · no group limit · weekly · 23 on average
49/ 100
RustAria #2 [х2 | NoLimit | Мoскoвcкий] EU · groups of 16+ · weekly · 13 on average
9/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ANCHOR RUST PVP?

ANCHOR RUST PVP runs a procedural map of size 4,250 with seed 41908638, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on ANCHOR RUST PVP?

You will find no gather rate in the name of ANCHOR RUST PVP. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. By its own description it is vanilla: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on ANCHOR RUST PVP?

ANCHOR RUST PVP is not responding at this moment and is offline, last seen 4 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 6. The last 48 hours show their highest activity at 16:00 UTC, averaging 0 players.

How does ANCHOR RUST PVP rank against other Rust servers?

The last seven days of player hours place ANCHOR RUST PVP at #7,829, in the top 35% of all ranked servers and #2,072 in Europe.

Server facts

How reliably does ANCHOR RUST PVP stay online?

ANCHOR RUST PVP is down at the moment; the last recorded contact was 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 114, or 68% of the time. Its earliest appearance in the records of Rust Server Trends dates to 16 September 2026.

Which region does ANCHOR RUST PVP run from?

With its EU tag, ANCHOR RUST PVP lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 95.105.76.2:28015.

What build of Rust does ANCHOR RUST PVP use?

Rust network protocol 2635 and build 168909 on Windows is what ANCHOR RUST PVP runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on ANCHOR RUST PVP?

3 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 33% of its recent wipes. It fell under half by day 1.5 in the wipes where it didn't hold.

How often does ANCHOR RUST PVP wipe, and on which days?

Its schedule cannot be confirmed, as too few of ANCHOR RUST PVP's wipes are on record; the prediction follows its tag instead. Sunday 1 November at 12:43 UTC is when its next wipe is due. The present world dates from 2 days 6 hours. A weekly wipe schedule is published in its tags.

Tags

What do the server tags on ANCHOR RUST PVP mean?

These are the tags ANCHOR RUST PVP publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^w (Weekly): The server wipes every week; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ANCHOR RUST PVP appear?

These Rust Server Trends lists include ANCHOR RUST PVP: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 3 days.

Connecting

What steps get you onto ANCHOR RUST PVP?

You can connect by pressing F1 in Rust and typing client.connect 95.105.76.2:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,^v,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly The server wipes every week.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.