Rust Server TrendsSeismic network · station log
Recording Stations11,664 Players43,407 Active3,022 Wipes · 3 h90 48 h

Station XX-13875 · no signal

Timeweb Cloud

Offline 95.104.207.218:28015 checked 26d ago

Connect
Players now
1/ 5
20% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,875
top 60%
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13875 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
273/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
24/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
36/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
134/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
52/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
46/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Timeweb Cloud?

A procedural map runs on Timeweb Cloud, generated by the game.

Which settings and rules apply on Timeweb Cloud?

You will find no gather rate in the name of Timeweb Cloud. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Timeweb Cloud?

Timeweb Cloud is not responding at this moment and is offline, last seen 26 days 5 hours ago.

How does Timeweb Cloud rank against other Rust servers?

On player hours for the past week, Timeweb Cloud sits at #13,875, which puts it inside the top 60% of every ranked server.

Server facts

How reliably does Timeweb Cloud stay online?

Timeweb Cloud is down at the moment; the last recorded contact was 26 days 5 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Where in the world is Timeweb Cloud hosted?

No region is published by Timeweb Cloud. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 95.104.207.218:28015 is the address it uses.

Which Rust version is Timeweb Cloud running?

On Windows, Timeweb Cloud runs Rust network protocol 2634 and build 166494. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

On what timetable does Timeweb Cloud run its wipes?

On record so far are too few of Timeweb Cloud's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 26 days 6 hours.

Server tags

What do the server tags on Timeweb Cloud mean?

Tags published by Timeweb Cloud and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): Game build: 166494; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Timeweb Cloud appear?

The Rust Server Trends lists that take in Timeweb Cloud are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to Timeweb Cloud?

You can connect by pressing F1 in Rust and typing client.connect 95.104.207.218:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166494,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166494
Build Game build: 166494.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.