Rust Server TrendsSeismic network · station log
Recording Stations11,761 Players76,398 Active3,723 Wipes · 3 h136 48 h

Station XX-16733 · no signal

ServerName

Offline 94.77.22.177:28015 checked 31d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,733
top 71%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16733 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
677/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
438/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
38/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
52/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
218/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
144/ 175
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ServerName?

ServerName uses a procedural map, which the game generates.

Which settings and rules apply on ServerName?

You will find no gather rate in the name of ServerName. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on ServerName?

No players are recorded on ServerName at this moment; it is offline, and the last sighting was 31 days 16 hours ago.

How does ServerName rank against other Rust servers?

On player hours for the past week, ServerName sits at #16,733, which puts it inside the top 71% of every ranked server.

Server details

How reliably does ServerName stay online?

ServerName is down at the moment; the last recorded contact was 31 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 26 September 2026.

Where in the world is ServerName hosted?

A region is not published by ServerName. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.77.22.177:28015 is the address it uses.

Which Rust version is ServerName running?

ServerName is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

How often does ServerName wipe, and on which days?

The rhythm of ServerName cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 32 days 13 hours is how long the current world has been running.

Server tags

What do the server tags on ServerName mean?

The game's server browser reads the tags ServerName publishes: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ServerName appear?

You will find ServerName on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to ServerName?

You can connect by pressing F1 in Rust and typing client.connect 94.77.22.177:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp5
Max players Slots: 5.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.