Station XX-15903 · no signal
your_server_name
Offline 94.41.131.169:28015 checked 19d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,903
- top 72%
- Last wipe
- 19d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 0players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 7 Oct, 19:28 UTC20d ago | M0.0■steady | 0 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on your_server_name?
A procedural map runs on your_server_name, generated by the game.
Which settings and rules apply on your_server_name?
You will find no gather rate in the name of your_server_name. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. It is a community server, and the browser lists it under Community. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on your_server_name right now?
your_server_name is not responding at this moment and is offline, last seen 19 days 23 hours ago.
How does your_server_name rank against other Rust servers?
On player hours for the past week, your_server_name sits at #15,903, which puts it inside the top 72% of every ranked server.
Server details
How reliably does your_server_name stay online?
No contact with your_server_name right now, and the last recorded contact was 19 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does your_server_name run from?
No region is published by your_server_name. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.41.131.169:28015.
Which Rust version is your_server_name running?
On Windows, your_server_name runs Rust network protocol 2634 and build 167058. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on your_server_name?
The recent wipes averaged a busiest count of 0 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does your_server_name run its wipes?
Too few wipes of your_server_name are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 19 days 23 hours.
Tags
What do the server tags on your_server_name mean?
Tags published by your_server_name and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does your_server_name appear?
You will find your_server_name on the following Rust Server Trends lists: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
What steps get you onto your_server_name?
You can connect by pressing F1 in Rust and typing client.connect 94.41.131.169:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.