Station XX-15338 · no signal
ollie-test-local
Offline 94.33.255.246:28015 checked 2d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,338
- top 69%
- Last wipe
- 2d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ollie-test-local?
A procedural map runs on ollie-test-local, generated by the game.
Which settings and rules apply on ollie-test-local?
You will find no gather rate in the name of ollie-test-local. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on ollie-test-local right now?
ollie-test-local is not responding at this moment and is offline, last seen 2 days 2 hours ago. Averaged across the last seven days, the population was 0 players.
How does ollie-test-local rank against other Rust servers?
On player hours for the past week, ollie-test-local sits at #15,338, which puts it inside the top 69% of every ranked server.
Operator and location
How reliably does ollie-test-local stay online?
ollie-test-local is down at the moment; the last recorded contact was 2 days 2 hours ago. Of the 24 hours in the last 1 full day, it was up for 0, or 0% of the time. 27 October 2026 is when Rust Server Trends first recorded it.
Which region does ollie-test-local run from?
No region is published by ollie-test-local. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 94.33.255.246:28015.
Which Rust version is ollie-test-local running?
On Windows, ollie-test-local runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does ollie-test-local run its wipes?
Too few wipes of ollie-test-local are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 2 days 3 hours.
Server tags
What do the server tags on ollie-test-local mean?
Tags published by ollie-test-local and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): Slots: 2; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ollie-test-local appear?
The Rust Server Trends lists that take in ollie-test-local are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
Join the server
How do you connect to ollie-test-local?
To join, enter client.connect 94.33.255.246:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.