Rust Server TrendsSeismic network · station log
Recording Stations11,809 Players80,805 Active3,802 Wipes · 3 h104 48 h

Station XX-11144 · no signal

boymoy

Offline 94.29.26.234:28015 checked 6d ago

Connect
Players now
1/ 6
17% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#11,144
top 50%
Last wipe
6d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-11144 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 6 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct12 Oct15 Oct22 Oct25 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
13.2 daysbetween real wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Thu 22 OctFri 9 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 15:46 UTC6d ago M0.0steady 1 – running 1
Fri 9 Oct, 11:14 UTC19d ago M0.0rising 1 – – 13.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 552 on average
605/ 675
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
377/ 525
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 299 on average
47/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 298 on average
35/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 271 on average
137/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 254 on average
160/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on boymoy?

boymoy uses a procedural map, which the game generates.

Which settings and rules apply on boymoy?

The name of boymoy gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on boymoy right now?

A reading taken now finds boymoy offline; the most recent activity was 6 days 2 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does boymoy rank against other Rust servers?

The last seven days of player hours place boymoy at #11,144, in the top 50% of all ranked servers.

Operator and location

How reliably does boymoy stay online?

No contact with boymoy right now, and the last recorded contact was 6 days 2 hours ago. Of the 168 hours in the last 7 full days, it was up for 3, or 2% of the time. Its earliest appearance in the records of Rust Server Trends dates to 9 October 2026.

Where in the world is boymoy hosted?

Nothing about a region comes from boymoy. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.29.26.234:28015 is the address it uses.

What build of Rust does boymoy use?

On Windows, boymoy runs Rust network protocol 2634 and build 167781. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

What does wipe day look like on boymoy?

The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.

How often does boymoy wipe, and on which days?

The rhythm of boymoy cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 6 days 4 hours.

Tags

What do the server tags on boymoy mean?

The game's server browser reads the tags boymoy publishes: gmrust (Game mode): The game mode is standard Rust survival; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does boymoy appear?

You will find boymoy on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Connecting

How do you connect to boymoy?

You can connect by pressing F1 in Rust and typing client.connect 94.29.26.234:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp6,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp6
Max players The server has 6 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.