Rust Server TrendsSeismic network · station log
Recording Stations11,900 Players91,150 Active4,048 Wipes · 3 h163 48 h

Station XX-14808 · no signal

Teodor test

Offline 94.255.129.182:28015 checked 1d ago

Connect
Players now
0/ 5
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,808
top 67%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14808 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 5 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Mon 17:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75116:0017:00Wiped Mon 26 Oct, 16:07 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
777/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
46/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
128/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
433/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
259/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
193/ 300
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Teodor test?

Teodor test uses a procedural map, which the game generates.

Which settings and rules apply on Teodor test?

You will find no gather rate in the name of Teodor test. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on Teodor test?

No players are recorded on Teodor test at this moment; it is offline, and the last sighting was 26 hours ago. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The last 48 hours show their highest activity at 16:00 UTC, averaging 0 players.

How does Teodor test rank against other Rust servers?

The last seven days of player hours place Teodor test at #14,808, in the top 67% of all ranked servers.

Server facts

How reliably does Teodor test stay online?

Teodor test is down at the moment; the last recorded contact was 26 hours ago. On 26 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does Teodor test run from?

Nothing about a region comes from Teodor test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 94.255.129.182:28015.

Which Rust version is Teodor test running?

Rust network protocol 2635 and build 168909 on Windows is what Teodor test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Teodor test wipe, and on which days?

On record so far are too few of Teodor test's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 27 hours is how long the current world has been running.

Tags

What do the server tags on Teodor test mean?

The game's server browser reads the tags Teodor test publishes: gmrust (Game mode): You'll find standard Rust survival here; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Teodor test appear?

You will find Teodor test on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Connecting

How do you connect to Teodor test?

You can connect by pressing F1 in Rust and typing client.connect 94.255.129.182:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp5
Max players Slots: 5.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.