Rust Server TrendsSeismic network · station log
Recording Stations11,752 Players56,681 Active3,410 Wipes · 3 h130 48 h

Station XX-14124 · no signal

first_server

Offline 94.25.229.73:28015 checked 32d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,124
top 61%
Last wipe
33d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14124 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 500 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 553 on average
379/ 500
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
223/ 300
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 294 on average
38/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 293 on average
31/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 273 on average
67/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 252 on average
85/ 200
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on first_server?

The map on first_server is procedural, produced by the game.

Which settings and rules apply on first_server?

You will find no gather rate in the name of first_server. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.

Population

How many players are recorded on first_server right now?

A reading taken now finds first_server offline; the most recent activity was 32 days 23 hours ago.

How does first_server rank against other Rust servers?

The last seven days of player hours place first_server at #14,124, in the top 61% of all ranked servers.

Operator and location

How reliably does first_server stay online?

first_server is down at the moment; the last recorded contact was 32 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 25 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is first_server hosted?

A region is not published by first_server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.25.229.73:28015 is the address it uses.

What build of Rust does first_server use?

Rust network protocol 2633 and build 165217 on Windows is what first_server runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does first_server wipe, and on which days?

The rhythm of first_server cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 33 days 13 hours.

Server tags

What do the server tags on first_server mean?

The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp500 (Max players): Slots: 500; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does first_server appear?

These Rust Server Trends lists include first_server: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to first_server?

You can connect by pressing F1 in Rust and typing client.connect 94.25.229.73:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2633,gmvanilla,cs165217,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp500
Max players Slots: 500.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build It runs game build 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.