Station XX-13213 · no signal
first_server
Offline 94.25.228.208:28015 checked 15d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,213
- top 61%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 08:46 UTC15d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on first_server?
first_server uses a procedural map, which the game generates.
Which settings and rules apply on first_server?
No gather rate appears in the name of first_server. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.
Population
What is the current population on first_server?
No players are recorded on first_server at this moment; it is offline, and the last sighting was 15 days 12 hours ago.
How does first_server rank against other Rust servers?
On player hours for the past week, first_server sits at #13,213, which puts it inside the top 61% of every ranked server.
Server details
How reliably does first_server stay online?
first_server is down at the moment; the last recorded contact was 15 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is first_server hosted?
No region is published by first_server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 94.25.228.208:28015.
Which Rust version is first_server running?
Rust network protocol 2634 and build 167584 on Windows is what first_server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on first_server?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak.
How often does first_server wipe, and on which days?
Too few wipes of first_server are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days 13 hours.
Lists and tags
What do the server tags on first_server mean?
The game's server browser reads the tags first_server publishes: gmvanilla (Game mode): Survival in vanilla mode; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): It runs game build 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does first_server appear?
The Rust Server Trends lists that take in first_server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to first_server?
You can connect by pressing F1 in Rust and typing client.connect 94.25.228.208:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.