Station XX-13896 · no signal
first_server
Offline 94.25.228.104:28015 checked 32d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #13,896
- top 61%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on first_server?
first_server uses a procedural map, which the game generates.
Which settings and rules apply on first_server?
The name of first_server gives no gather rate. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched off.
Player counts
What is the current population on first_server?
A reading taken now finds first_server offline; the most recent activity was 32 days 7 hours ago.
How does first_server rank against other Rust servers?
Over the last seven days, first_server recorded enough player hours to reach #13,896 worldwide, placing it in the top 61% of all ranked servers.
Server details
How reliably does first_server stay online?
No contact with first_server right now, and the last recorded contact was 32 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 25 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does first_server run from?
A region is not published by first_server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 94.25.228.104:28015.
What build of Rust does first_server use?
first_server is running Rust network protocol 2633 and build 165217 on a machine with Windows. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
How often does first_server wipe, and on which days?
The rhythm of first_server cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 32 days 11 hours is how long the current world has been running.
Tags
What do the server tags on first_server mean?
Tags published by first_server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp500 (Max players): The server has 500 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does first_server appear?
The Rust Server Trends lists that take in first_server are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Join the server
What steps get you onto first_server?
To join, enter client.connect 94.25.228.104:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.