Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players50,841 Active3,279 Wipes · 3 h115 48 h

Station XX-8241 · no signal

My Untitled Rust Server

Offline 94.25.169.12:28015 checked 10h ago

Connect
Players now
0/ 500
0% full
Motion · 24 h
M0.1rising
+1 players on the day
7-day average
2
peak 2
Rank
#8,241
top 37%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-8241 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 500 slots
Motion · 24 h
M0.1rising+1 players
Sharpest hour
+1into Wed 10:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5209:0010:0011:0012:0013:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
No rank history yet.

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
303/ 375
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
193/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 292 on average
36/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 291 on average
21/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
46/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 251 on average
59/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Untitled Rust Server?

A procedural map runs on My Untitled Rust Server, generated by the game.

Which settings and rules apply on My Untitled Rust Server?

No gather rate appears in the name of My Untitled Rust Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Player counts

How many players are recorded on My Untitled Rust Server right now?

A reading taken now finds My Untitled Rust Server offline; the most recent activity was 10 hours ago. The seven-day average is 2 players, with a peak of 2. Averaged over the last 48 hours, the busiest hour was 11:00 UTC at 2 players.

How does My Untitled Rust Server rank against other Rust servers?

The last seven days of player hours place My Untitled Rust Server at #8,241, in the top 37% of all ranked servers.

Operator and location

How reliably does My Untitled Rust Server stay online?

My Untitled Rust Server is down at the moment; the last recorded contact was 10 hours ago. On 28 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is My Untitled Rust Server hosted?

No region is published by My Untitled Rust Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 94.25.169.12:28015 is the address it uses.

What build of Rust does My Untitled Rust Server use?

My Untitled Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does My Untitled Rust Server wipe, and on which days?

On record so far are too few of My Untitled Rust Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 41 hours.

Server tags

What do the server tags on My Untitled Rust Server mean?

Tags published by My Untitled Rust Server and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does My Untitled Rust Server appear?

These Rust Server Trends lists include My Untitled Rust Server: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

Join the server

What steps get you onto My Untitled Rust Server?

To join, enter client.connect 94.25.169.12:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.