Station XX-14108 · no signal
Lokalny Staging Test
Offline 94.246.144.54:28015 checked 40d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,108
- no region published
- Last wipe
- 40d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 18 Sep, 19:07 UTC40d ago | M0.0▲rising | 1 | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Lokalny Staging Test?
Lokalny Staging Test uses a procedural map, which the game generates.
Which settings and rules apply on Lokalny Staging Test?
The name of Lokalny Staging Test gives no gather rate. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. It is a community server, and the browser lists it under Community. The server has VAC off, Valve's anti-cheat.
Population
What is the current population on Lokalny Staging Test?
A reading taken now finds Lokalny Staging Test offline; the most recent activity was 40 days 16 hours ago.
How does Lokalny Staging Test rank against other Rust servers?
Over the last seven days, Lokalny Staging Test recorded enough player hours to reach #14,108 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Lokalny Staging Test stay online?
No contact with Lokalny Staging Test right now, and the last recorded contact was 40 days 16 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is Lokalny Staging Test hosted?
Nothing about a region comes from Lokalny Staging Test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 94.246.144.54:28015.
What build of Rust does Lokalny Staging Test use?
Lokalny Staging Test is running Rust network protocol 2633 and build 164887 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Lokalny Staging Test?
On average, the busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
On what timetable does Lokalny Staging Test run its wipes?
Too few wipes of Lokalny Staging Test are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 40 days 17 hours.
Server tags
What do the server tags on Lokalny Staging Test mean?
These are the tags Lokalny Staging Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164887 (Build): The game build is 164887; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Lokalny Staging Test appear?
The Rust Server Trends lists that take in Lokalny Staging Test are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How to join
How do you connect to Lokalny Staging Test?
You can connect by pressing F1 in Rust and typing client.connect 94.246.144.54:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.