Rust Server TrendsSeismic network · station log
Recording Stations11,736 Players72,836 Active3,680 Wipes · 3 h131 48 h

Station XX-13425 · no signal

ArbuzPlay

Offline 94.243.14.93:28015 checked 29d ago

Connect
Players now
2/ 5
40% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,425
top 56%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-13425 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 5 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep30 Sep1 Oct3 Oct4 Oct6 Oct

Top 56% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 17 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 16:46 UTC29d ago M0.0rising 2 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 543 on average
678/ 725
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
432/ 475
Rustoria.co - EU Main EU · groups of 16+ · weekly · 308 on average
39/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 308 on average
58/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 268 on average
222/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 266 on average
119/ 175
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on ArbuzPlay?

ArbuzPlay uses a procedural map, which the game generates.

Which settings and rules apply on ArbuzPlay?

No gather rate appears in the name of ArbuzPlay. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on ArbuzPlay?

ArbuzPlay is not responding at this moment and is offline, last seen 29 days 2 hours ago.

How does ArbuzPlay rank against other Rust servers?

On player hours for the past week, ArbuzPlay sits at #13,425, which puts it inside the top 56% of every ranked server.

Server facts

How reliably does ArbuzPlay stay online?

As recorded now, ArbuzPlay is not reachable, the last contact having been 29 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ArbuzPlay hosted?

Nothing about a region comes from ArbuzPlay. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 94.243.14.93:28015.

What build of Rust does ArbuzPlay use?

Rust network protocol 2633 and build 165217 on Windows is what ArbuzPlay runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on ArbuzPlay?

The recent wipes averaged a busiest count of 2 players. 17 hours after the latest wipe, the crowd peaked.

How often does ArbuzPlay wipe, and on which days?

Too few wipes of ArbuzPlay are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 29 days 20 hours.

Lists and tags

What do the server tags on ArbuzPlay mean?

These are the tags ArbuzPlay publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp5 (Max players): The server has 5 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs165217 (Build): The game build is 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does ArbuzPlay appear?

The Rust Server Trends lists that take in ArbuzPlay are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto ArbuzPlay?

To join, enter client.connect 94.243.14.93:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp5
Max players The server has 5 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs165217
Build The game build is 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.