Rust Server TrendsSeismic network · station log
Recording Stations11,881 Players89,789 Active4,026 Wipes · 3 h157 48 h

Station XX-14226 · no signal

nameserver

Offline 94.243.13.197:28015 checked 9d ago

Connect
Players now
0/ 15
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,226
top 65%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-14226 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 15 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
789/ 825
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
47/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
122/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
404/ 500
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
260/ 300
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
186/ 300
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on nameserver?

nameserver uses a procedural map, which the game generates.

Which settings and rules apply on nameserver?

You will find no gather rate in the name of nameserver. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on nameserver right now?

A reading taken now finds nameserver offline; the most recent activity was 9 days 3 hours ago.

How does nameserver rank against other Rust servers?

The last seven days of player hours place nameserver at #14,226, in the top 65% of all ranked servers.

Operator and location

How reliably does nameserver stay online?

nameserver is down at the moment; the last recorded contact was 9 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 18 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is nameserver hosted?

Nothing about a region comes from nameserver. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 94.243.13.197:28015.

What build of Rust does nameserver use?

Rust network protocol 2634 and build 167231 on Windows is what nameserver runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does nameserver wipe, and on which days?

The rhythm of nameserver cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 3 hours.

Lists and tags

What do the server tags on nameserver mean?

These are the tags nameserver publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): The game build is 167231; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does nameserver appear?

These Rust Server Trends lists include nameserver: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto nameserver?

You can connect by pressing F1 in Rust and typing client.connect 94.243.13.197:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp15,ptrak,$r?,v2634,gmrust,cs167231,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp15
Max players The server has 15 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167231
Build The game build is 167231.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.