Station EU-15971 · no signal
[EU|BG] CapyRust 2x|Loot+
Offline EU 94.236.185.52:28015 checked 24d ago
- Players now
- 0/ 150
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,971
- top 70% · #2481 in EU
- Last wipe
- 114d ago
- monthly schedule
- Next wipe
- 8d 22h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 150 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 22h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on [EU|BG] CapyRust 2x|Loot+?
Generated by the game, the map on [EU|BG] CapyRust 2x|Loot+ is procedural, size 4,500 with seed 170841125. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on [EU|BG] CapyRust 2x|Loot+?
Going by its name, [EU|BG] CapyRust 2x|Loot+ runs 2x gather. At the game's default, groups can have up to 8 players. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on [EU|BG] CapyRust 2x|Loot+?
No players are recorded on [EU|BG] CapyRust 2x|Loot+ at this moment; it is offline, and the last sighting was 24 days 12 hours ago.
How does [EU|BG] CapyRust 2x|Loot+ rank against other Rust servers?
[EU|BG] CapyRust 2x|Loot+ is #2,481 in Europe and #15,971 worldwide on the past week's player hours, within the top 70% of ranked servers.
Server facts
How reliably does [EU|BG] CapyRust 2x|Loot+ stay online?
As recorded now, [EU|BG] CapyRust 2x|Loot+ is not reachable, the last contact having been 24 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 3 October 2026 is when Rust Server Trends first recorded it.
Where in the world is [EU|BG] CapyRust 2x|Loot+ hosted?
With its EU tag, [EU|BG] CapyRust 2x|Loot+ lists itself in Europe. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 94.236.185.52:28015.
What build of Rust does [EU|BG] CapyRust 2x|Loot+ use?
On Windows, [EU|BG] CapyRust 2x|Loot+ runs Rust network protocol 2631 and build 156658. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does [EU|BG] CapyRust 2x|Loot+ wipe, and on which days?
From the force wipe the next wipe of [EU|BG] CapyRust 2x|Loot+ is estimated. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 114 days 10 hours. A monthly wipe schedule is published in its tags.
Lists and tags
What do the server tags on [EU|BG] CapyRust 2x|Loot+ mean?
These are the tags [EU|BG] CapyRust 2x|Loot+ publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs156658 (Build): Game build: 156658; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [EU|BG] CapyRust 2x|Loot+ appear?
You will find [EU|BG] CapyRust 2x|Loot+ on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 2x.
Connecting
How do you connect to [EU|BG] CapyRust 2x|Loot+?
You can connect by pressing F1 in Rust and typing client.connect 94.236.185.52:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/ZNkaceje.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.