Rust Server TrendsSeismic network · station log
Recording Stations11,700 Players38,590 Active2,938 Wipes · 3 h91 48 h

Station XX-11130 · no signal

My Server Name

Offline 94.231.180.190:28015 checked 1d ago

Connect
Players now
1/ 500
0% full
Motion · 24 h
M0.0rising
+0 players on the day
7-day average
1
peak 1
Rank
#11,130
top 50%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11130 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
1of 500 slots
Motion · 24 h
M0.0rising+0 players
Sharpest hour
+0into Tue 14:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75113:0014:0015:00Wiped Tue 27 Oct, 13:36 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 560 on average
169/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
121/ 200
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
17/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 288 on average
15/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 274 on average
18/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 250 on average
29/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on My Server Name?

The map on My Server Name is procedural, produced by the game.

Which settings and rules apply on My Server Name?

The name of My Server Name gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on My Server Name?

No players are recorded on My Server Name at this moment; it is offline, and the last sighting was 35 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1. Averaged over the last 48 hours, the busiest hour was 14:00 UTC at 1 players.

How does My Server Name rank against other Rust servers?

The last seven days of player hours place My Server Name at #11,130, in the top 50% of all ranked servers.

Operator and location

How reliably does My Server Name stay online?

My Server Name is down at the moment; the last recorded contact was 35 hours ago. It was up 0% of the time across the last 1 full day: 0 of 24 hours. 27 October 2026 is when Rust Server Trends first recorded it.

Which region does My Server Name run from?

A region is not published by My Server Name. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.231.180.190:28015 is the address it uses.

Which Rust version is My Server Name running?

Rust network protocol 2635 and build 168909 on Windows is what My Server Name runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does My Server Name wipe, and on which days?

On record so far are too few of My Server Name's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 36 hours is how long the current world has been running.

Tags

What do the server tags on My Server Name mean?

Tags published by My Server Name and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does My Server Name appear?

You will find My Server Name on the following Rust Server Trends lists: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

How do you connect to My Server Name?

To join, enter client.connect 94.231.180.190:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp500
Max players 500 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.