Rust Server TrendsSeismic network · station log
Recording Stations11,733 Players61,573 Active3,391 Wipes · 3 h185 48 h

Station XX-14109 · no signal

Custom Map Test

Offline 94.214.119.233:28015 checked 27d ago

Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,109
top 60%
Last wipe
27d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-14109 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep30 Sep2 Oct5 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 11:57 UTC27d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 516 on average
453/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
376/ 375
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 291 on average
48/ 250
Rustoria.co - EU Main EU · groups of 16+ · weekly · 276 on average
32/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 275 on average
48/ 100
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 243 on average
149/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Custom Map Test?

The name of Custom Map Test gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Custom Map Test right now?

No players are recorded on Custom Map Test at this moment; it is offline, and the last sighting was 27 days 19 hours ago.

How does Custom Map Test rank against other Rust servers?

Over the last seven days, Custom Map Test recorded enough player hours to reach #14,109 worldwide, placing it in the top 60% of all ranked servers.

Operator and location

How reliably does Custom Map Test stay online?

Custom Map Test is down at the moment; the last recorded contact was 27 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 24 September 2026.

Which region does Custom Map Test run from?

A region is not published by Custom Map Test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 94.214.119.233:28015 is the address it uses.

Which Rust version is Custom Map Test running?

On Windows, Custom Map Test runs Rust network protocol 2633 and build 165217. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on Custom Map Test?

On average, the busiest point of its recent wipes drew 1 players. 1 hours into the latest wipe, the crowd reached its peak.

How often does Custom Map Test wipe, and on which days?

Too few wipes of Custom Map Test are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 23 hours is how long the current world has been running.

Server tags

What do the server tags on Custom Map Test mean?

Tags published by Custom Map Test and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs165217 (Build): Game build: 165217; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Custom Map Test appear?

These Rust Server Trends lists include Custom Map Test: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

How do you connect to Custom Map Test?

You can connect by pressing F1 in Rust and typing client.connect 94.214.119.233:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs165217
Build Game build: 165217.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.