Rust Server TrendsSeismic network · station log
Recording Stations11,853 Players82,944 Active3,958 Wipes · 3 h169 48 h

Station XX-13798 · no signal

Solo Vanilla Training

Offline 94.183.247.2:28015 checked 23d ago

Connect
Players now
1/ 1
100% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,798
top 61%
Last wipe
23d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13798 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 1 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 504 on average
713/ 750
Rustoria.co - EU Main EU · groups of 16+ · weekly · 345 on average
57/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 340 on average
101/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 314 on average
409/ 450
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 280 on average
212/ 250
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 259 on average
176/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Solo Vanilla Training?

A procedural map runs on Solo Vanilla Training, generated by the game.

Which settings and rules apply on Solo Vanilla Training?

No gather rate appears in the name of Solo Vanilla Training. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Solo Vanilla Training?

A reading taken now finds Solo Vanilla Training offline; the most recent activity was 23 days 3 hours ago.

How does Solo Vanilla Training rank against other Rust servers?

On player hours for the past week, Solo Vanilla Training sits at #13,798, which puts it inside the top 61% of every ranked server.

Operator and location

How reliably does Solo Vanilla Training stay online?

Solo Vanilla Training is down at the moment; the last recorded contact was 23 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 4 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Solo Vanilla Training hosted?

No region is published by Solo Vanilla Training. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.183.247.2:28015.

What build of Rust does Solo Vanilla Training use?

On Windows, Solo Vanilla Training runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Solo Vanilla Training wipe, and on which days?

The rhythm of Solo Vanilla Training cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 23 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on Solo Vanilla Training mean?

The game's server browser reads the tags Solo Vanilla Training publishes: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Solo Vanilla Training appear?

You will find Solo Vanilla Training on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to Solo Vanilla Training?

Enter client.connect 94.183.247.2:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build It runs game build 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.