Station EU-·· · no signal
RustFlash DEV - Your Favourite Rust Plugin
Offline EU 94.134.179.185:28015 checked 45d ago
- Players now
- 1/ 5
- 20% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- –
- score 0
- Last wipe
- 51d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on RustFlash DEV - Your Favourite Rust Plugin?
The map on RustFlash DEV - Your Favourite Rust Plugin is procedural, produced by the game.
Which settings and rules apply on RustFlash DEV - Your Favourite Rust Plugin?
No gather rate appears in the name of RustFlash DEV - Your Favourite Rust Plugin. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. By its own description it is vanilla: no changed rates, kits or rules: this is the game as Facepunch ships it. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on RustFlash DEV - Your Favourite Rust Plugin right now?
A reading taken now finds RustFlash DEV - Your Favourite Rust Plugin offline; the most recent activity was 45 days 19 hours ago.
Operator and location
How reliably does RustFlash DEV - Your Favourite Rust Plugin stay online?
No contact with RustFlash DEV - Your Favourite Rust Plugin right now, and the last recorded contact was 45 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does RustFlash DEV - Your Favourite Rust Plugin run from?
The EU tag is how RustFlash DEV - Your Favourite Rust Plugin lists itself in Europe. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 94.134.179.185:28015.
What build of Rust does RustFlash DEV - Your Favourite Rust Plugin use?
RustFlash DEV - Your Favourite Rust Plugin is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does RustFlash DEV - Your Favourite Rust Plugin wipe, and on which days?
The rhythm of RustFlash DEV - Your Favourite Rust Plugin cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 51 days 17 hours.
Server tags
What do the server tags on RustFlash DEV - Your Favourite Rust Plugin mean?
Tags published by RustFlash DEV - Your Favourite Rust Plugin and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp5 (Max players): Slots: 5; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^v (Vanilla): No changed rates, kits or rules: this is the game as Facepunch ships it; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): Europe is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustFlash DEV - Your Favourite Rust Plugin appear?
The Rust Server Trends lists that take in RustFlash DEV - Your Favourite Rust Plugin are: EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
How do you connect to RustFlash DEV - Your Favourite Rust Plugin?
You can connect by pressing F1 in Rust and typing client.connect 94.134.179.185:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.