Rust Server TrendsSeismic network · station log
Recording Stations11,675 Players48,284 Active3,207 Wipes · 3 h129 48 h

Station XX-15025 · no signal

rust-shop-test-server

Offline 94.131.93.79:28015 checked 43d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,025
no region published
Last wipe
44d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15025 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 524 on average
352/ 425
Rustoria.co - EU Main EU · groups of 16+ · weekly · 334 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 331 on average
41/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
144/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
63/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 263 on average
65/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on rust-shop-test-server?

rust-shop-test-server uses a procedural map, which the game generates.

Which settings and rules apply on rust-shop-test-server?

The name of rust-shop-test-server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on rust-shop-test-server right now?

A reading taken now finds rust-shop-test-server offline; the most recent activity was 43 days 8 hours ago.

How does rust-shop-test-server rank against other Rust servers?

On player hours for the past week, rust-shop-test-server sits at #15,025, which puts it inside the top – of every ranked server.

Operator and location

How reliably does rust-shop-test-server stay online?

As recorded now, rust-shop-test-server is not reachable, the last contact having been 43 days 8 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 14 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does rust-shop-test-server run from?

No region is published by rust-shop-test-server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 94.131.93.79:28015 is the address it uses.

What build of Rust does rust-shop-test-server use?

Rust network protocol 2633 and build 163794 on Linux is what rust-shop-test-server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does rust-shop-test-server run its wipes?

The rhythm of rust-shop-test-server cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 44 days 18 hours is how long the current world has been running.

Lists and tags

What do the server tags on rust-shop-test-server mean?

Tags published by rust-shop-test-server and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does rust-shop-test-server appear?

The Rust Server Trends lists that take in rust-shop-test-server are: Rust community servers without the side modes. You will find it under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

How do you connect to rust-shop-test-server?

To join, enter client.connect 94.131.93.79:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmvanilla,cs163794,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players 10 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build Game build: 163794.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.