Rust Server TrendsSeismic network · station log
Recording Stations11,595 Players33,948 Active2,868 Wipes · 3 h70 48 h

Station XX-12627 · no signal

Local Staging

Offline 94.131.219.239:28015 checked 27d ago

Connect
Players now
2/ 3
67% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,627
top 53%
Last wipe
28d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12627 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 3 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep1 Oct3 Oct4 Oct6 Oct7 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 533 on average
241/ 275
Rustoria.co - EU Main EU · groups of 16+ · weekly · 325 on average
20/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 323 on average
18/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
162/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 278 on average
65/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
36/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Local Staging?

The map on Local Staging is procedural, produced by the game.

Which settings and rules apply on Local Staging?

You will find no gather rate in the name of Local Staging. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on Local Staging right now?

No players are recorded on Local Staging at this moment; it is offline, and the last sighting was 27 days 7 hours ago.

How does Local Staging rank against other Rust servers?

Over the last seven days, Local Staging recorded enough player hours to reach #12,627 worldwide, placing it in the top 53% of all ranked servers.

Server details

How reliably does Local Staging stay online?

As recorded now, Local Staging is not reachable, the last contact having been 27 days 7 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 30 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does Local Staging run from?

No region is published by Local Staging. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 94.131.219.239:28015 is the address it uses.

What build of Rust does Local Staging use?

On Windows, Local Staging runs Rust network protocol 2634 and build 166207. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does Local Staging run its wipes?

Too few wipes of Local Staging are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 28 days 14 hours is how long the current world has been running.

Tags

What do the server tags on Local Staging mean?

Tags published by Local Staging and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp3 (Max players): Slots: 3; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166207 (Build): The game build is 166207; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Local Staging appear?

The Rust Server Trends lists that take in Local Staging are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Join the server

What steps get you onto Local Staging?

To join, enter client.connect 94.131.219.239:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp3,ptrak,$r?,v2634,gmrust,cs166207,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp3
Max players Slots: 3.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166207
Build The game build is 166207.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.