Rust Server TrendsSeismic network · station log
Recording Stations11,866 Players94,541 Active3,878 Wipes · 3 h396 48 h

Station XX-15082 · no signal

[BE/NL] Rust Hideout - Vanilla

Offline 94.110.171.190:28015 checked 13d ago

biweekly wipes moddedoxide
Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,082
top 70%
Last wipe
27d ago
biweekly schedule
Next wipe
2h
Thu 29 Oct, 18:44 UTC
Seismic record · station XX-15082 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep3 Oct8 Oct12 Oct17 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 29 October, 18:44 UTC, in 2h. Its biweekly schedule tag · low confidence

wipe-day peak
2players, last three wipes

Coming wipes

  1. 2hThu 29 Oct, 18:44 UTC
  2. 7d 3hThu 5 Nov, 19:00 UTCFW
  3. 14d 2hThu 12 Nov, 18:44 UTC
  4. 28d 2hThu 26 Nov, 18:44 UTC
  5. 35d 3hThu 3 Dec, 19:00 UTCFW
  6. 42d 2hThu 10 Dec, 18:44 UTC

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 18:44 UTC FW27d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
7/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
10/ 200
[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) EU · groups of 16+ · biweekly · 4 on average
0/ 50
РЕЛАКС #2 Х2|Для новичков| No Limit EU · groups of 10+ · biweekly · 3 on average
5/ 200
#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU EU · groups of 10+ · biweekly · 3 on average
3/ 300
PurrRust|РУССКИЙ ДЛЯ НОВИЧКОВ|Vanilla2x|27.10 EU · groups of 8+ · biweekly · 2 on average
3/ 80
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on [BE/NL] Rust Hideout - Vanilla?

[BE/NL] Rust Hideout - Vanilla runs a procedural map of size 4,500 with seed 1280921026, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on [BE/NL] Rust Hideout - Vanilla?

The name of [BE/NL] Rust Hideout - Vanilla gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on [BE/NL] Rust Hideout - Vanilla?

A reading taken now finds [BE/NL] Rust Hideout - Vanilla offline; the most recent activity was 13 days 22 hours ago.

How does [BE/NL] Rust Hideout - Vanilla rank against other Rust servers?

The last seven days of player hours place [BE/NL] Rust Hideout - Vanilla at #15,082, in the top 70% of all ranked servers.

Server details

How reliably does [BE/NL] Rust Hideout - Vanilla stay online?

As recorded now, [BE/NL] Rust Hideout - Vanilla is not reachable, the last contact having been 13 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 28 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does [BE/NL] Rust Hideout - Vanilla run from?

The name of [BE/NL] Rust Hideout - Vanilla points to Europe, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 94.110.171.190:28015.

Which Rust version is [BE/NL] Rust Hideout - Vanilla running?

[BE/NL] Rust Hideout - Vanilla is running Rust network protocol 2634 and build 166652 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on [BE/NL] Rust Hideout - Vanilla?

The recent wipes averaged a busiest count of 2 players. 0 hours after the latest wipe, the crowd peaked.

How often does [BE/NL] Rust Hideout - Vanilla wipe, and on which days?

The prediction is taken from its tag, since [BE/NL] Rust Hideout - Vanilla has too few wipes on record to confirm the schedule. The date of its next wipe is Thursday 29 October at 18:44 UTC. It has run its current world for 27 days 20 hours. In its tags it sets out a wipe schedule of every two weeks.

Tags

What do the server tags on [BE/NL] Rust Hideout - Vanilla mean?

These are the tags [BE/NL] Rust Hideout - Vanilla publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [BE/NL] Rust Hideout - Vanilla appear?

You will find [BE/NL] Rust Hideout - Vanilla on the following Rust Server Trends lists: EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Connecting

How do you connect to [BE/NL] Rust Hideout - Vanilla?

You can connect by pressing F1 in Rust and typing client.connect 94.110.171.190:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^b,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.