Station XX-15280 · no signal
RUST PVE [RU] staging
Offline 93.85.224.86:28015 checked 32d ago
- Players now
- 1/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,280
- top 67%
- Last wipe
- 32d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 0.8 daysbetween real wipes
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 25 Sep, 13:12 UTC32d ago | M0.0▼falling | 1 | – | – | running | 2 |
| Thu 24 Sep, 17:01 UTC33d ago | M0.3▲rising | 3 | – | 0.8 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST PVE [RU] staging?
RUST PVE [RU] staging runs a procedural map of size 3,600 with seed 1234567, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on RUST PVE [RU] staging?
The name of RUST PVE [RU] staging gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RUST PVE [RU] staging?
No players are recorded on RUST PVE [RU] staging at this moment; it is offline, and the last sighting was 32 days 20 hours ago.
How does RUST PVE [RU] staging rank against other Rust servers?
The last seven days of player hours place RUST PVE [RU] staging at #15,280, in the top 67% of all ranked servers.
Operator and location
How reliably does RUST PVE [RU] staging stay online?
As recorded now, RUST PVE [RU] staging is not reachable, the last contact having been 32 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 24 September 2026 is when Rust Server Trends first recorded it.
Which region does RUST PVE [RU] staging run from?
Its name points to Europe, but RUST PVE [RU] staging publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 93.85.224.86:28015 is the address it uses.
Which Rust version is RUST PVE [RU] staging running?
On Windows, RUST PVE [RU] staging runs Rust network protocol 2634 and build 165787. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on RUST PVE [RU] staging?
2 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does RUST PVE [RU] staging run its wipes?
Too few wipes of RUST PVE [RU] staging are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 32 days 21 hours.
Lists and tags
What do the server tags on RUST PVE [RU] staging mean?
Tags published by RUST PVE [RU] staging and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp500 (Max players): The server has 500 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs165787 (Build): It runs game build 165787; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST PVE [RU] staging appear?
The Rust Server Trends lists that take in RUST PVE [RU] staging are: EU Rust servers and Rust community servers without the side modes. You will find it under these filters on the server list: Region: Europe; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Connecting
What steps get you onto RUST PVE [RU] staging?
You can connect by pressing F1 in Rust and typing client.connect 93.85.224.86:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.