Station XX-16685 · no signal
Darkbase [EU] 2x Custom plugins
Offline 93.233.3.148:28015 checked 26d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,685
- top 70%
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Darkbase [EU] 2x Custom plugins?
The map on Darkbase [EU] 2x Custom plugins is procedural, produced by the game.
Which settings and rules apply on Darkbase [EU] 2x Custom plugins?
Its name points to a gather rate of 2x on Darkbase [EU] 2x Custom plugins. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on Darkbase [EU] 2x Custom plugins right now?
Darkbase [EU] 2x Custom plugins is not responding at this moment and is offline, last seen 26 days 19 hours ago.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
Over the last seven days, Darkbase [EU] 2x Custom plugins recorded enough player hours to reach #16,685 worldwide, placing it in the top 70% of all ranked servers.
Server facts
How reliably does Darkbase [EU] 2x Custom plugins stay online?
No contact with Darkbase [EU] 2x Custom plugins right now, and the last recorded contact was 26 days 19 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 30 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Darkbase [EU] 2x Custom plugins hosted?
Its name points to Europe, but Darkbase [EU] 2x Custom plugins publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.233.3.148:28015.
What build of Rust does Darkbase [EU] 2x Custom plugins use?
Darkbase [EU] 2x Custom plugins is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does Darkbase [EU] 2x Custom plugins run its wipes?
The rhythm of Darkbase [EU] 2x Custom plugins cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 52 days 18 hours.
Lists and tags
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
Tags published by Darkbase [EU] 2x Custom plugins and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Darkbase [EU] 2x Custom plugins appear?
The Rust Server Trends lists that take in Darkbase [EU] 2x Custom plugins are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connecting
How do you connect to Darkbase [EU] 2x Custom plugins?
You can connect by pressing F1 in Rust and typing client.connect 93.233.3.148:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.