Rust Server TrendsSeismic network · station log
Recording Stations11,645 Players40,217 Active2,964 Wipes · 3 h80 48 h

Station XX-15122 · no signal

RustDocker

Offline 93.231.28.236:28015 checked 43d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,122
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15122 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
260/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
15/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
31/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
119/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
45/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
49/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustDocker?

A procedural map runs on RustDocker, generated by the game.

Which settings and rules apply on RustDocker?

You will find no gather rate in the name of RustDocker. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Community, as a community server. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustDocker?

RustDocker is not responding at this moment and is offline, last seen 43 days 23 hours ago.

How does RustDocker rank against other Rust servers?

Over the last seven days, RustDocker recorded enough player hours to reach #15,122 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does RustDocker stay online?

RustDocker is down at the moment; the last recorded contact was 43 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Where in the world is RustDocker hosted?

Nothing about a region comes from RustDocker. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 93.231.28.236:28015.

What build of Rust does RustDocker use?

RustDocker is running Rust network protocol 2633 and build 163794 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

How often does RustDocker wipe, and on which days?

On record so far are too few of RustDocker's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 52 days 13 hours.

Lists and tags

What do the server tags on RustDocker mean?

Tags published by RustDocker and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): It runs game build 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustDocker appear?

These Rust Server Trends lists include RustDocker: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustDocker?

You can connect by pressing F1 in Rust and typing client.connect 93.231.28.236:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs163794
Build It runs game build 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.