Rust Server TrendsSeismic network · station log
Recording Stations11,662 Players43,563 Active3,033 Wipes · 3 h98 48 h

Station XX-15497 · no signal

RustDocker

Offline 93.231.19.134:28015 checked 41d ago

Connect
Players now
0/ 50
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,497
no region published
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15497 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 527 on average
275/ 350
Rustoria.co - EU Main EU · groups of 16+ · weekly · 331 on average
23/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 329 on average
37/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
140/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 279 on average
52/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
44/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustDocker?

A procedural map runs on RustDocker, generated by the game.

Which settings and rules apply on RustDocker?

No gather rate appears in the name of RustDocker. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on RustDocker?

No players are recorded on RustDocker at this moment; it is offline, and the last sighting was 41 days 12 hours ago.

How does RustDocker rank against other Rust servers?

The last seven days of player hours place RustDocker at #15,497, in the top – of all ranked servers.

Server details

How reliably does RustDocker stay online?

As recorded now, RustDocker is not reachable, the last contact having been 41 days 12 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 16 September 2026 it was recorded for the first time by Rust Server Trends.

Which region does RustDocker run from?

A region is not published by RustDocker. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 93.231.19.134:28015 is the address it uses.

Which Rust version is RustDocker running?

Rust network protocol 2633 and build 163794 on Linux is what RustDocker runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

How often does RustDocker wipe, and on which days?

Too few wipes of RustDocker are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 52 days 13 hours.

Tags

What do the server tags on RustDocker mean?

Tags published by RustDocker and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Your game needs to be on protocol 2633 to join; cs163794 (Build): The game build is 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustDocker appear?

The Rust Server Trends lists that take in RustDocker are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

How do you connect to RustDocker?

To join, enter client.connect 93.231.19.134:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol Your game needs to be on protocol 2633 to join.
cs163794
Build The game build is 163794.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.