Rust Server TrendsSeismic network · station log
Recording Stations11,617 Players35,650 Active2,906 Wipes · 3 h69 48 h

Station XX-9832 · no signal

Name of Server as Shown on the Client Server List

Offline 93.218.97.126:28015 checked 3d ago

Connect
Players now
1/ 300
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak 1
Rank
#9,832
top 44%
Last wipe
26d ago
no schedule published
Next wipe
8d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-9832 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 22 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep29 Sep6 Oct14 Oct21 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 12h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 8d 12hThu 5 Nov, 19:00 UTCFW
  2. 36d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 1 Oct, 17:53 UTC FW26d ago M0.0steady 1 – running 1

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 534 on average
262/ 300
Rustoria.co - EU Main EU · groups of 16+ · weekly · 322 on average
22/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 321 on average
16/ 250
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 318 on average
169/ 200
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 277 on average
81/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 264 on average
20/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Name of Server as Shown on the Client Server List?

Generated by the game, the map on Name of Server as Shown on the Client Server List is procedural, size 2,897 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Community, as a community server. Anti-cheat is off: VAC, from Valve.

Player counts

What is the current population on Name of Server as Shown on the Client Server List?

No players are recorded on Name of Server as Shown on the Client Server List at this moment; it is offline, and the last sighting was 3 days 4 hours ago. Across seven days this server recorded an average of 0 players and a peak of 1.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

On player hours for the past week, Name of Server as Shown on the Client Server List sits at #9,832, which puts it inside the top 44% of every ranked server.

Operator and location

How reliably does Name of Server as Shown on the Client Server List stay online?

As recorded now, Name of Server as Shown on the Client Server List is not reachable, the last contact having been 3 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 17, or 10% of the time. Its earliest appearance in the records of Rust Server Trends dates to 22 September 2026.

Where in the world is Name of Server as Shown on the Client Server List hosted?

Nothing about a region comes from Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.218.97.126:28015.

Which Rust version is Name of Server as Shown on the Client Server List running?

On Windows, Name of Server as Shown on the Client Server List runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Name of Server as Shown on the Client Server List?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 1 hours after the wipe.

On what timetable does Name of Server as Shown on the Client Server List run its wipes?

Once a month Name of Server as Shown on the Client Server List wipes, at the force wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 26 days 12 hours.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

The game's server browser reads the tags Name of Server as Shown on the Client Server List publishes: gmrust (Game mode): Survival in standard Rust; mp300 (Max players): Slots: 300; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

The Rust Server Trends lists that take in Name of Server as Shown on the Client Server List are: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How to join

What steps get you onto Name of Server as Shown on the Client Server List?

Enter client.connect 93.218.97.126:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp300
Max players Slots: 300.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.