Rust Server TrendsSeismic network · station log
Recording Stations11,893 Players98,350 Active3,934 Wipes · 3 h402 48 h

Station XX-15579 · no signal

Name of Server as Shown on the Client Server List

Offline 93.215.245.56:28015 checked 31d ago

Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,579
top 65%
Last wipe
31d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-15579 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep29 Sep2 Oct5 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
3.2 daysbetween real wipes
on rhythm
0%of its recent wipes
wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepThu 24 SepWed 23 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Mon 28 Sep, 13:31 UTC31d ago M0.0rising 1 – – running 0
Thu 24 Sep, 13:48 UTC35d ago M0.0steady 0 – – 4 days 0
Wed 23 Sep, 19:43 UTC35d ago M0.0rising 1 – 0.8 days 0
Mon 21 Sep, 09:51 UTC38d ago M0.0rising 1 – 2.4 days 0
Wed 16 Sep, 20:17 UTC42d ago M0.0rising 1 – 4.6 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 514 on average
385/ 425
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 317 on average
455/ 500
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 280 on average
978/ 1000
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 276 on average
55/ 100
Rustoria.co - EU Main EU · groups of 16+ · weekly · 265 on average
991/ 1000
Rustoria.co - US Main NA · groups of 16+ · weekly · 235 on average
27/ 250
Readings, in words

Quick answers

from the figures on this page

Server rules

Which settings and rules apply on Name of Server as Shown on the Client Server List?

The name of Name of Server as Shown on the Client Server List gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Community, as a community server. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on Name of Server as Shown on the Client Server List right now?

Name of Server as Shown on the Client Server List is not responding at this moment and is offline, last seen 31 days 3 hours ago.

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,579, in the top 65% of all ranked servers.

Server facts

How reliably does Name of Server as Shown on the Client Server List stay online?

As recorded now, Name of Server as Shown on the Client Server List is not reachable, the last contact having been 31 days 3 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 14 September 2026 is when Rust Server Trends first recorded it.

Which region does Name of Server as Shown on the Client Server List run from?

Nothing about a region comes from Name of Server as Shown on the Client Server List. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.215.245.56:28015.

Which Rust version is Name of Server as Shown on the Client Server List running?

Rust network protocol 2634 and build 166029 on Windows is what Name of Server as Shown on the Client Server List runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Name of Server as Shown on the Client Server List?

1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.

How often does Name of Server as Shown on the Client Server List wipe, and on which days?

There is no next wipe to predict at Name of Server as Shown on the Client Server List, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 31 days 3 hours.

Lists and tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

Tags published by Name of Server as Shown on the Client Server List and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): Slots: 10; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166029 (Build): It runs game build 166029; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Name of Server as Shown on the Client Server List appear?

You will find Name of Server as Shown on the Client Server List on the following Rust Server Trends lists: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Name of Server as Shown on the Client Server List?

You can connect by pressing F1 in Rust and typing client.connect 93.215.245.56:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166029,ts8

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players Slots: 10.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166029
Build It runs game build 166029.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.