Station XX-16963 · no signal
Darkbase [EU] 2x Custom plugins
Offline 93.213.236.254:28015 checked 31d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,963
- top 71%
- Last wipe
- 53d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins uses a procedural map, which the game generates.
Which settings and rules apply on Darkbase [EU] 2x Custom plugins?
Going by its name, Darkbase [EU] 2x Custom plugins runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Darkbase [EU] 2x Custom plugins right now?
A reading taken now finds Darkbase [EU] 2x Custom plugins offline; the most recent activity was 31 days ago.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
The last seven days of player hours place Darkbase [EU] 2x Custom plugins at #16,963, in the top 71% of all ranked servers.
Server facts
How reliably does Darkbase [EU] 2x Custom plugins stay online?
Darkbase [EU] 2x Custom plugins is down at the moment; the last recorded contact was 31 days ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 27 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Darkbase [EU] 2x Custom plugins hosted?
Its name points to Europe, but Darkbase [EU] 2x Custom plugins publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.213.236.254:28015.
What build of Rust does Darkbase [EU] 2x Custom plugins use?
Darkbase [EU] 2x Custom plugins is running Rust network protocol 2633 and build 163794 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
How often does Darkbase [EU] 2x Custom plugins wipe, and on which days?
Too few wipes of Darkbase [EU] 2x Custom plugins are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 53 days 23 hours.
Server tags
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
Tags published by Darkbase [EU] 2x Custom plugins and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Darkbase [EU] 2x Custom plugins appear?
The Rust Server Trends lists that take in Darkbase [EU] 2x Custom plugins are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Connecting
How do you connect to Darkbase [EU] 2x Custom plugins?
To join, enter client.connect 93.213.236.254:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.