Station XX-15474 · no signal
Darkbase [EU] 2x Custom plugins
Offline 93.213.232.103:28015 checked 41d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,474
- no region published
- Last wipe
- 52d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins uses a procedural map, which the game generates.
Which settings and rules apply on Darkbase [EU] 2x Custom plugins?
Its name points to a gather rate of 2x on Darkbase [EU] 2x Custom plugins. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Darkbase [EU] 2x Custom plugins?
Darkbase [EU] 2x Custom plugins is not responding at this moment and is offline, last seen 41 days 22 hours ago.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
Over the last seven days, Darkbase [EU] 2x Custom plugins recorded enough player hours to reach #15,474 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Darkbase [EU] 2x Custom plugins stay online?
No contact with Darkbase [EU] 2x Custom plugins right now, and the last recorded contact was 41 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 September 2026.
Which region does Darkbase [EU] 2x Custom plugins run from?
No region tag comes from Darkbase [EU] 2x Custom plugins, though the name points to Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 93.213.232.103:28015.
Which Rust version is Darkbase [EU] 2x Custom plugins running?
Darkbase [EU] 2x Custom plugins is running Rust network protocol 2633 and build 163794 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
On what timetable does Darkbase [EU] 2x Custom plugins run its wipes?
The rhythm of Darkbase [EU] 2x Custom plugins cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 52 days 22 hours.
Tags
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
These are the tags Darkbase [EU] 2x Custom plugins publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Darkbase [EU] 2x Custom plugins appear?
You will find Darkbase [EU] 2x Custom plugins on the following Rust Server Trends lists: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. On the server list, the filters it matches are: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
Join the server
What steps get you onto Darkbase [EU] 2x Custom plugins?
To join, enter client.connect 93.213.232.103:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.