Station XX-15512 · no signal
Darkbase [EU] 2x Custom plugins
Offline 93.213.230.16:28015 checked 42d ago
- Players now
- 0/ 2
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,512
- no region published
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 2 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Darkbase [EU] 2x Custom plugins?
The map on Darkbase [EU] 2x Custom plugins is procedural, produced by the game.
Which settings and rules apply on Darkbase [EU] 2x Custom plugins?
Its name points to a gather rate of 2x on Darkbase [EU] 2x Custom plugins. At the game's default, groups can have up to 8 players. In survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on Darkbase [EU] 2x Custom plugins right now?
A reading taken now finds Darkbase [EU] 2x Custom plugins offline; the most recent activity was 42 days 19 hours ago.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
Over the last seven days, Darkbase [EU] 2x Custom plugins recorded enough player hours to reach #15,512 worldwide, placing it in the top – of all ranked servers.
Server details
How reliably does Darkbase [EU] 2x Custom plugins stay online?
Darkbase [EU] 2x Custom plugins is down at the moment; the last recorded contact was 42 days 19 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 16 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is Darkbase [EU] 2x Custom plugins hosted?
The name of Darkbase [EU] 2x Custom plugins points to Europe, even though it publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 93.213.230.16:28015 is the address it uses.
What build of Rust does Darkbase [EU] 2x Custom plugins use?
Rust network protocol 2633 and build 163794 on Linux is what Darkbase [EU] 2x Custom plugins runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
On what timetable does Darkbase [EU] 2x Custom plugins run its wipes?
The rhythm of Darkbase [EU] 2x Custom plugins cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 54 days 19 hours.
Server tags
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
Tags published by Darkbase [EU] 2x Custom plugins and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp2 (Max players): 2 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): Game build: 163794; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Darkbase [EU] 2x Custom plugins appear?
The Rust Server Trends lists that take in Darkbase [EU] 2x Custom plugins are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. You will find it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto Darkbase [EU] 2x Custom plugins?
You can connect by pressing F1 in Rust and typing client.connect 93.213.230.16:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.