Station XX-16915 · no signal
Darkbase [EU] 2x Custom plugins
Offline 93.213.228.11:28015 checked 30d ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,915
- top 71%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Darkbase [EU] 2x Custom plugins?
A procedural map runs on Darkbase [EU] 2x Custom plugins, generated by the game.
Which settings and rules apply on Darkbase [EU] 2x Custom plugins?
Going by its name, Darkbase [EU] 2x Custom plugins runs 2x gather. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Live population
How many players are recorded on Darkbase [EU] 2x Custom plugins right now?
No players are recorded on Darkbase [EU] 2x Custom plugins at this moment; it is offline, and the last sighting was 30 days 16 hours ago.
How does Darkbase [EU] 2x Custom plugins rank against other Rust servers?
The last seven days of player hours place Darkbase [EU] 2x Custom plugins at #16,915, in the top 71% of all ranked servers.
Operator and location
How reliably does Darkbase [EU] 2x Custom plugins stay online?
No contact with Darkbase [EU] 2x Custom plugins right now, and the last recorded contact was 30 days 16 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 28 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Darkbase [EU] 2x Custom plugins run from?
Its name points to Europe, but Darkbase [EU] 2x Custom plugins publishes no region tag. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 93.213.228.11:28015.
What build of Rust does Darkbase [EU] 2x Custom plugins use?
Rust network protocol 2633 and build 163794 on Linux is what Darkbase [EU] 2x Custom plugins runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does Darkbase [EU] 2x Custom plugins wipe, and on which days?
Too few wipes of Darkbase [EU] 2x Custom plugins are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 54 days 15 hours is how long the current world has been running.
Server tags
What do the server tags on Darkbase [EU] 2x Custom plugins mean?
These are the tags Darkbase [EU] 2x Custom plugins publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs163794 (Build): It runs game build 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Darkbase [EU] 2x Custom plugins appear?
The Rust Server Trends lists that take in Darkbase [EU] 2x Custom plugins are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.
How to join
What steps get you onto Darkbase [EU] 2x Custom plugins?
Enter client.connect 93.213.228.11:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.