Station XX-15373 · no signal
takemiatahere test
Offline 93.194.99.85:28015 checked 1d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,373
- top 69%
- Last wipe
- 1d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on takemiatahere test?
takemiatahere test uses a procedural map, which the game generates.
Which settings and rules apply on takemiatahere test?
The name of takemiatahere test gives no gather rate. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Under Community in the server browser, it runs as a community server. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on takemiatahere test?
A reading taken now finds takemiatahere test offline; the most recent activity was 31 hours ago. The population averaged 0 players over the past week.
How does takemiatahere test rank against other Rust servers?
Over the last seven days, takemiatahere test recorded enough player hours to reach #15,373 worldwide, placing it in the top 69% of all ranked servers.
Server facts
How reliably does takemiatahere test stay online?
takemiatahere test is down at the moment; the last recorded contact was 31 hours ago. 27 October 2026 is when Rust Server Trends first recorded it.
Which region does takemiatahere test run from?
Nothing about a region comes from takemiatahere test. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 93.194.99.85:28015 is the address it uses.
What build of Rust does takemiatahere test use?
Rust network protocol 2635 and build 168909 on Windows is what takemiatahere test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
On what timetable does takemiatahere test run its wipes?
On record so far are too few of takemiatahere test's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 32 hours.
Lists and tags
What do the server tags on takemiatahere test mean?
Tags published by takemiatahere test and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does takemiatahere test appear?
The Rust Server Trends lists that take in takemiatahere test are: Rust community servers without the side modes. On the server list, the filters it matches are: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
How to join
What steps get you onto takemiatahere test?
To join, enter client.connect 93.194.99.85:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.