Rust Server TrendsSeismic network · station log
Recording Stations11,623 Players45,630 Active3,138 Wipes · 3 h94 48 h

Station XX-11695 · no signal

Wurstbude

Offline 93.181.48.61:28015 checked 38d ago

Connect
Players now
2/ 50
4% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#11,695
no region published
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-11695 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
2of 50 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Rusty Moose |EU Mondays| EU · groups of 12+ · weekly · 536 on average
441/ 475
Rustoria.co - EU East Long EU · groups of 12+ · monthly · 319 on average
210/ 225
Rustoria.co - EU Main EU · groups of 16+ · weekly · 318 on average
25/ 250
Rusty Moose |EU Main| EU · groups of 12+ · weekly · 317 on average
29/ 250
Rustoria.co - EU East Medium EU · groups of 12+ · biweekly · 276 on average
143/ 200
Rustafied.com - EU Friday EU · groups of 16+ · weekly · 265 on average
45/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Wurstbude?

Wurstbude uses a procedural map, which the game generates.

Which settings and rules apply on Wurstbude?

The name of Wurstbude gives no gather rate. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. It is a community server, and the browser lists it under Community. The server has VAC on, Valve's anti-cheat.

Player counts

What is the current population on Wurstbude?

A reading taken now finds Wurstbude offline; the most recent activity was 38 days 10 hours ago.

How does Wurstbude rank against other Rust servers?

Over the last seven days, Wurstbude recorded enough player hours to reach #11,695 worldwide, placing it in the top – of all ranked servers.

Server details

How reliably does Wurstbude stay online?

No contact with Wurstbude right now, and the last recorded contact was 38 days 10 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Which region does Wurstbude run from?

Nothing about a region comes from Wurstbude. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 93.181.48.61:28015.

What build of Rust does Wurstbude use?

On Linux, Wurstbude runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

How often does Wurstbude wipe, and on which days?

The rhythm of Wurstbude cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 14 hours.

Server tags

What do the server tags on Wurstbude mean?

These are the tags Wurstbude publishes for the browser to read: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): This uses the game default of 8 per team; v2633 (Protocol): To connect, your game must be on the same protocol, 2633; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Wurstbude appear?

These Rust Server Trends lists include Wurstbude: Rust community servers without the side modes. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Connecting

What steps get you onto Wurstbude?

Enter client.connect 93.181.48.61:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmvanilla,cs164530,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit This uses the game default of 8 per team.
v2633
Protocol To connect, your game must be on the same protocol, 2633.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.